Last but no least are the foxy ladies, who may have been a whole lot more fox-alicious were it not for some odd graphical hiccups.
I say this, but in a way this makes it an even more effective homage to the James Bond films (he says controversially.) The “cool gadgets” I made reference too are also a staple part of the 007 films that have translated poorly into Blood Stone, often manifesting themselves as tedious connect that dots puzzles that do little but slow down the gameplay considerably. That said, the depth and complexity of the plot is sorely lacking and it seemed devoid of any memorable or emotionally engaging moments. Unfortunately, as charming as these aspects are, they happen to be some of the weakest elements of the Blood Stone package.The story does a reasonable job of providing a loose framework that guides the game through the various set-pieces, and in this capacity it is highly successful. The plot does a good job of referencing classic Bond, with a convoluted conspiracy plot regarding bio-weapons, some cool gadgets and some seriously foxy ladies. Blood Stone is the second Bond game to utilise a script not-based on a Bond movie, and as such doesn’t live in the shadow of Golden eye (at least not too much.) Sadly 007’s track record on the gaming scene is less than stellar by comparison. James Bond has been in a lot of films and books, most have which have been well worth while.